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''Red Faction'' is a series of science fiction shooter video games developed by Volition, Inc. and published by Nordic Games. Originating in 2001, the ''Red Faction'' games have spanned Microsoft Windows, Mac OS and many consoles, including the PlayStation 2, GameCube, Xbox, PlayStation 3 and Xbox 360. The ''Red Faction'' series has been heavy on its thematic undertones throughout the games. One of the more outstanding themes of the series is a revolutionary socialist undertone. From the miners rebellion featured (in separate ways) in ''Red Faction'' and ''Red Faction: Guerrilla'', to the overthrown monarchy of ''Red Faction II'', this has been a central theme since the games' inception in 2001. ==Gameplay== The series has had two unique styles of gameplay, the first is a traditional first person shooter element which was used by the first two games in the series, while the second is a third person style of open world gameplay which was first used in ''Red Faction: Guerrilla'' and the ''Red Faction: Armageddon''. Both styles though share a common element which is the series' unique environmental destruction features, this was enhanced in ''Red Faction: Guerrilla'' when it was applied to every building in the game making the game's entire environment destructible. The first two games were traditional first person shooters with unique environmental destruction features that were praised in both games. The games include vehicles, pistols, rifles, explosives, and other traditional shooter weapons and features. While the first two games did not re-invent the first person shooter, their Geo-mod Engine and rebellious story made both games a new step for the genre. Rather than the traditional first person shooter style of the first two games, both ''Guerrilla'' and ''Armageddon'' utilize a third person style of gameplay. Guerrilla takes place in an Open world environment on the planet of Mars allowing players to free roam across the environment. Armageddon is a more linear experience, largely moving through corridors and caverns from objective to objective. In the games, all environments are fully destructible which means that every single building in the game can be destroyed. Players are usually equipped with four weapons, the primary weapon is a Sledgehammer with three more weapons of the player's choice. These weapons are mainly purchased using salvage, the main currency of the game, with the exception of the remote charges and assault rifle, both of which are given to the player by default at the start of the game. Purchasable weapons include an Arc Rifle, Grinder, Rocket Launcher, Proximity Mines and a Nano Rifle. Players go around completing missions for the Red Faction and perform Guerilla actions to liberate various sectors of Mars from the control of the Earth Defense Force. All games in the series feature the Geo-Mod engine used in all four games, short for "Geometry Modification" technology. The Geo-Mod engine enables the player to destroy parts of the walls, floors, and other features of the levels in an non-predefined manner using various explosive weapons. The Geo-Mod engine has been updated in later games of the series. The update for ''Red Faction: Guerrilla'' was originally planned to be called RED, short for Realtime Environment Destruction but later renamed as Geo-Mod 2.0, which allowed for the freeform destruction of buildings and other structures. Geo-Mod was updated to version 2.5 within ''Red Faction: Armageddon''. Though Volition had planned to include Geo-Mod in ''Saints Row: The Third'', it did not make it into the final game. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Red Faction (series)」の詳細全文を読む スポンサード リンク
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